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RPG Reviews
Welcome to GameWyrd's RPG review collection. Here you can read what various people have to say about different games. It is easy to contribute, you can either simply vote for a favourite game or write your own review and submit it to the database yourself.
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Urban Legions, 1st January. Urban Legions is a unique style of browser-based, hero-vs-villain, role playing game. What makes Urban Legions unique is its blend of various gaming elements: role playing, interactive fiction, strategy gaming, puzzles, text adventures, and exploration. The game is entirely online and requires nothing to be installed locally other than your favorite web browser. The interface is simple and low-key, and requires no downloads or plugins. Anyone with an email address can sign up for a free account to start playing within minutes. Where other role playing games require rolling dice, choosing a character's race/class/sex, and calculating comp ... | | [299 words :: read more ] [ read others ] | elder scrolls: morrowind, 26th August. ... | | [0 words :: read more ] [ read others ] | Fantasy Sagas: Player’s Guidebook, 2nd May. Review article for the FANTASY SAGAS PRODUCT LINE!
By Christopher L House
Wednesday, May 02, 2007
First Book: Fantasy Sagas: Player’s Guidebook part one Character creation
Page count: 175
Price print: $ 10.53
Price download $5.00
url: http://ironwoodnexus.com/Products/
The Fantasy SAGAS players Guidebook is a review copy PDF
I asked for a copy so I could review the game and see if I wanted to write a review on yet another Universal game system. I am always happy to encourage small independent game companies , especially if they are innovative and promising.
The way most reviews I write are laid out with first world then mech ... | | [1856 words :: read more ] [ read others ] | Dice & Glory, 10th March. Dice & Glory is for those who have tired of the traditional rpg's lack of allowing ultimate creativity with their own characters or GM's that find they have to bend the rules to create that NPC just right.
This new core rule system features fully customizable 'skeletal' character classes which include: the Brick, Fighter, Adventurer, Rogue, Mage, Psychic and Clergy base classes. Players evolve their characters over time using the unique experience point system to 'purchase' feats, combat & class levels and even individual skill and attribute points apart from the those included in normal class progression.
The skill system is fairly straigh ... | | [378 words :: read more ] [ read others ] | Character Law, 31st October. Here's a story you might not see in an Average D&D game.
A party enters an inn. The party is composed of five adventurers: a paladin, a thief, a mage, a cleric, and a fighter. The paladin, seeing a beautiful female, walks up to her and in the most noblest way possible he says, "Ah, fair damsel, what lovely lips you have."
The damsel knocks him in the mouth and calls our favorite Paladin a lecher. All the fighter talks about is how he will be a king some day, the mage is constantly "somewhere else", and the cleric is brandishing a big sword and prays to his god, the God of War, a thanksgiving for his blessing. And the thief, a cad by any ... | | [513 words :: read more ] [ read others ] | Cthulhu Nation, 30th October. This is the first browser-based game I've ever played, however I found it almost immediately addictive and exciting to play. I have also seen screen shots from other, similiar, games, but most of them appear very basic and primitive compared to Cthulhu Nation.
The basis for the game is a Lovecraftian fight against sanity-draining monsters and other more generic creatures. Unlike Lovecraft's original stories, the players in Cthulhu Nation at least have a fighting chance. The trade off for this game is that, while the lesser creatures are easy to kill, many of the larger - More Lovecraftian ones - are almost impossible to kill. And everythin ... | | [332 words :: read more ] [ read others ] |
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